Some notes concerning environment design by Mig26, journal
Some notes concerning environment design
If you are wondering what this text is all about, please check out our game project:
I've been doing environment design for Project Spectral since 2010. I've designed interiors, exteriors and things in between. Recently I have been working on a forest scene and I was asked if I wanted to share some thoughts and techniques involved in the creation of it. Since it will require me to do some introspective analyzing of my workflow, I decided to give it a go. First off I want to show you the actual level I designed:
Level will start from top-left corner and finish to bottom-right corner. I used only polygon editing (edit mode in Blender) to cre